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OUT NOW: BIG BANG

In December, I wrote a whole bunch of FIST modules in like, a week. After that, I fell silent – because I was working on the BIG FINALE. Now, 15k words later, BIG BANG is out!

First of all: it’s on Itch!

What Is It About?

It all led to this: PROJECT OBSCURA, first hinted at in FALSE SELF, then revealed in CHEAP TRICK and finally located following KUNDUZ GAMBIT has been located. STARGAZER’s covert “alien invasion” psy-op is ready to go, setting to be launched from an (in?)active volcano, codenamed THE CAULDRON, north of the Faroe Islands. Nothing stands in the way of the apocalypse – except for a certain Freelance Infantry Strike Team, also known as FIST.

Or, alternatively, you swap some parts around and use the base for whatever megalomaniac schemes looking for a lair. Up to you!

The Cauldron consists of 4 floors and 30+ rooms. Each with their own security level, interior, happenings, intel to be spied, resources to pilfer and more.

All of it comes together in a clockwork-sandbox-playhouse of a mission:

What’s It Like?

BIG BANG has various sources of inspiration:

What’s It For?

BIG BANG was written for FIST, but can easily be used for any other tactical espionage TTRPG. The main focus is on the dynamics of the base; the main FIST implementation concerns NPC statblocks.

Where Can I Get It?

On Itch, remember? At the top of the page!

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