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Out Now: Sail, Swab, Scurvy – Naval Combat for Block, Dodge, Parry & Cairn

a pirate ship sailing on sea during golden hour

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Sail, Swab, Scurvy is a naval supplement for Block, Dodge, Parry and Cairn that brings swashbuckling adventure to your tabletop. It maintains BDP’s philosophy of meaningful choices and organic storytelling while adding ship-to-ship combat, boarding actions, and high-seas drama.

Why Make Another Naval Supplement?

While working on this, I kept coming back to one core idea: ships shouldn’t just be vehicles that get characters from A to B – they should be stages for drama. Every naval encounter should open up story possibilities rather than close them down. Even defeat should lead to interesting choices rather than just a “game over.”

What’s In The Box?

Ships

Dynamic Ship Combat

Combat flows naturally between ship-scale and personal-scale action:

The Drama of the High Seas

Every encounter is an opportunity for storytelling:

Individual Heroics

While the party shares the same vessel, every character gets chances to shine:

Adaptable to Your Setting

While designed for Age of Sail adventures, the system includes guidelines for:

The core mechanics stay consistent – just dress them in different narrative clothes.

Boarding Rules

I think the boarding rules turned out quite neat: they capture that chaotic, swashbuckling feel of movie naval battles while keeping things tactically interesting. Players can swing between ships, duel on the deck, and rally the crew – all while contributing to the larger flow of battle.


I’d love to hear your thoughts!

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