18 Amazing Online D&D Resources You Might Not Have Heard Of

The popularity of Dungeons & Dragons 5e means that it's really attractive to produce content and tools for the game. This creates a self-propagating cycle of sorts; it's the most popular because there's so much tools and tutorials available, causing more people to get into it etc. Over the years, I've gathered a lot of … Continue reading 18 Amazing Online D&D Resources You Might Not Have Heard Of

Have A Little Faith: A Religious War in D&D in 9 Simple Steps

Before you startThis post is a demonstration of the system I wrote that allows you to run a cult or religion in D&D. Start with that one! Meet Myra Myra is a kind-hearted 6th-level Human Cleric of Finrimbel, God of the Sun, with a problem. She just arrived in Khobai, the City of a Thousand … Continue reading Have A Little Faith: A Religious War in D&D in 9 Simple Steps

Now I’m A Believer: Run A Religion (Or Cult) In Dungeons & Dragons (Or Other TTRPGs)

I wrote an extensive example of this system in use, if you're curious! What This System Tries To Do Provide possibility for emergent storytelling through progress. Starting a real-life religion is probably pretty tricky (I never tried it), but just as Adventurers are capable in combat, I'm assuming that player characters setting out to spread … Continue reading Now I’m A Believer: Run A Religion (Or Cult) In Dungeons & Dragons (Or Other TTRPGs)

Straight To The Moon: Adding A Stock Exchange To Your Dungeons & Dragons Economy

Gold has a bit of a weird role in D&D - it is generally expected to be desired, yet a default out-of-the-box D&D campaign does not provide a lot of things to do with it. An option of investing is sometimes mentioned, which gave me the idea of adding a living macro economy to my … Continue reading Straight To The Moon: Adding A Stock Exchange To Your Dungeons & Dragons Economy

4 Homebrew Rules To Make D&D Follow Fiction, Not Rules

I've been using the lockdown for, you guessed it, a lot of tabletop rpg's. All this time has given me the opportunity to explore more outside of the boundaries of strictly D&D. As I'm about to return to D&D, I want to include mechanics that I've fallen in love with from systems such as Dungeon … Continue reading 4 Homebrew Rules To Make D&D Follow Fiction, Not Rules