In my previous post, I already lauded Cairn's WIP 2e Wilderness Exploration rules. They got me thinking - how would mounts, specifically horses, interact with this system? (I've also been playing Red Dead Redemption 2, and Arthur's confirmation that horses are, in fact, good boys/girls still rings in my head, so yeah). Image: Horse Riders … Continue reading Giddy Up – Horses for Cairn
I'll be honest - I had no idea if Block, Dodge, Parry would sell. Heck, I didn't even do the project to sell, per se. To me, it was more about, "hey, I've been writing about RPG stuff for a while now, and some people seem to like it. It'd be really, really cool if … Continue reading Celebrating The Launch: More Free Content for Block, Dodge, Parry
After a considerable amount of playtesting, editing and whatnot, I'm beyond excited to announce the full release of Block, Dodge, Parry - A Levelless, Classless Expansion of Cairn! Block, Dodge, Parry - A Levelless, Classless Expansion of Cairn by Dice Goblin Games The itch.io page contains all the details, but to reiterate: It's a 33 … Continue reading It’s Done: Block, Dodge, Parry is out now!
I've been hard at work on Block, Dodge, Parry; a classless, levelless fantasy adventure RPG, which combines many of the ideas I've written about on this blog into one coherent system. Besides bundling those ideas, it expands upon them, making for a toolkit of procedures that hopefully spark your imagination. But... what's actually in it? … Continue reading Coming Soon: Block, Dodge, Parry
At the heart of Block, Dodge, Parry, the system that I'm writing, lays the Career & Skill system. The basic gist of this system is that it should be really easy to come up with a broad backstory or prompt ("A soldier who lost his favorite horse and is now a wandering minstrel, singing songs … Continue reading Block, Dodge, Parry: Careers & Skills
First off: I'm making a thing! I'm working hard on combining, tweaking, expanding, and upgrading my Cairn-related posts into a full publication. It aims to be both a toolbox you can pick-and-choose from, as well as a neat way to combine everything together to get a sort-of Advanced Cairn, if you will. I've dubbed this … Continue reading Modular Magic for Cairn