I made a bunch of macros to make Block, Dodge, Parry smoother to run in Foundry VTT v11. Note: I am not a very good programmer. I had ChatGPT write these for me, and tweaked them as needed. I am using the Macro Wheel extension by TheRipper93 for quick-and-smooth macro selection, and Token Magic for … Continue reading A Bunch of Macros for Foundry VTT/Cairn/Block, Dodge, Parry
Category: Block, Dodge, Parry
Time, Gear, Skill: Sneaking
OSR games tend to adjudicate sneaking and stealth as "just describe what you're doing, and we'll go from there", which is a perfect valid approach in most cases. This is a version of sneaking that incorporates the Time, Gear, Skill philosophy as found in Block, Dodge, Parry and, oh wow, KNOCK #4! Image: Stealth Mission … Continue reading Time, Gear, Skill: Sneaking
Adventure Calendar #22: Rules for Climbing
Day 22 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Image: Climbing the Mammoth by Chris Karbach I've gone bouldering a few times recently, and it had me thinking about, well, climbing. I came up with the … Continue reading Adventure Calendar #22: Rules for Climbing
Adventure Calendar #20: Schools of Swordplay
Day 20 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Image: Samurai Trees by Alex Nice Learning new skills in Block, Dodge, Parry is about finding new trainers. However, historically, sword training was also formalized within schools … Continue reading Adventure Calendar #20: Schools of Swordplay
Adventure Calendar #17: Morph, Shift, Alter
Day 17 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Image: Polymorph by Mazert Young Ok, this one got a bit out of hand; it became an entire new module for Block, Dodge, Parry. When I wrote Block, … Continue reading Adventure Calendar #17: Morph, Shift, Alter
Adventure Calendar #16: A Mixture of Monsters
Day 16 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Block, Dodge, Parry features 3 main damage types for martial damage, just like D&D 5e. These are: Piercing. Rolling the maximum value on your damage roll makes … Continue reading Adventure Calendar #16: A Mixture of Monsters
Adventure Calendar #14: The Wandering Warrior
Day 14 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Image: Senshi no mori by Job Menting Last post was about a legendary sword. Let's create an interesting NPC to guard it - the wandering warrior! Notes … Continue reading Adventure Calendar #14: The Wandering Warrior
Adventure Calendar #13: The Mortal Blade
Day 13 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Image: Sekiro by Hakob Minasian Sekiro: Shadows Die Twice has a really cool weapon: The Mortal Blade, a weapon that can kill immortal beings forever. You die … Continue reading Adventure Calendar #13: The Mortal Blade
Adventure Calendar #11: Japanese Bladed Weapons for Cairn/Block, Dodge, Parry
Day 11 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Image: Samurais night route by David Benzal I visited Japan recently, so I'm allowing myself some gushing over Japanese swords and daggers. These weapons aim to: Capture … Continue reading Adventure Calendar #11: Japanese Bladed Weapons for Cairn/Block, Dodge, Parry
Adventure Calendar #8: Challenging for a Duel
Day 8 of my Adventure Calendar. For 24 days, up until Christmas, I plan to release a lil bit of RPG content. Want to join as well? Join the jam! Image: Duel by Antonio J. Manzanedo Block, Dodge, Parry has duel rules. However, we can make the challenge before the actual duel a thing too. After all, … Continue reading Adventure Calendar #8: Challenging for a Duel